Archive for May, 2016

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Mini Post: Thoughts on Far Harbor DLC (no spoilers)

May 31, 2016

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Alright, I haven’t gotten too far in the DLC, but hoo boy, let me say.

I like this shit.

Finally, a huge, full story-driven DLC with a giant island to explore, and intriguing story, new enemies and new people (and synths) to meet.

What more could I ask for?

And of course, since I’m a huge Nick Valentine fan, I’d ecstatic that Nick’s story interweaves into all this, using our detective skills to find a missing woman.

Except…there’s one problem.

Far Harbor’s fucking fog.

The amount of frame drops while traversing through the island is a bit alarming. Say goodbye to any sense of aiming, you’ll be lucky to set your sights on a wolf before getting bit in the ass because the PS4 is struggling so hard. Of course, the fog sets the mood, the island, after all, IS fighting the encroaching fog, but goddamn is it a bit overkill. I’m usually very VATS reliant but at this point I have no choice but to use it every fucking battle.

The good though? The story so far. It’s a morally grey area which, as of writing, has had me thinking in all sorts of ways, unsure who to believe or who is really the good guy here. Currently I’m doing a “murder investigation” quest given to me by a Miss Nanny and it’s hella fun, I think this might possibly be the most intriguing quest in the DLC, maybe even the entire game, next to the Secret of the Cabot house (and the town full of Mr.Handys, even though that’s not an actual quest). I think overall, I just enjoy dialogue driven quests more than combat. 😛

Anyway! I’m booting up my PS4 to play some more. I wonder what nasty creatures I’ll run into?